<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"><channel><title>Marc Brown</title><link>https://marc-brown.com</link><description>Consumer AI and AI entertainment, compared honestly.</description>
<item><title>How I Test AI Video Generators (and Why Most Benchmarks Lie)</title><link>https://marc-brown.com/articles/how-i-test-ai-video-generators.html</link><guid>https://marc-brown.com/articles/how-i-test-ai-video-generators.html</guid><pubDate>Tue, 13 Oct 2026 09:00:00 +0000</pubDate><description>Cherry-picked demo reels sell subscriptions. A repeatable test sheet tells you what you&#x27;re actually paying for.</description></item>
<item><title>AI Companions Are Entertainment Now. Here&#x27;s What Separates a Good One From a Chatbot in a Costume</title><link>https://marc-brown.com/articles/ai-companions-are-entertainment-now.html</link><guid>https://marc-brown.com/articles/ai-companions-are-entertainment-now.html</guid><pubDate>Tue, 13 Oct 2026 09:00:00 +0000</pubDate><description>The category grew up fast. The products that last treat characters like a writers&#x27; room would, not like a prompt.</description></item>
<item><title>Local vs. Cloud AI: A Practical Comparison for Creators</title><link>https://marc-brown.com/articles/local-vs-cloud-ai-for-creators.html</link><guid>https://marc-brown.com/articles/local-vs-cloud-ai-for-creators.html</guid><pubDate>Tue, 13 Oct 2026 09:00:00 +0000</pubDate><description>Running models on your own machine sounds freeing. Sometimes it is. Here&#x27;s how to decide without spending a weekend on drivers.</description></item>
<item><title>The Uncanny Valley Moved. AI Voices Are Why</title><link>https://marc-brown.com/articles/the-uncanny-valley-moved.html</link><guid>https://marc-brown.com/articles/the-uncanny-valley-moved.html</guid><pubDate>Tue, 13 Oct 2026 09:00:00 +0000</pubDate><description>Synthetic faces still trip alarms. Synthetic voices mostly don&#x27;t anymore, and that changes how AI characters feel.</description></item>
<item><title>Interactive Fiction Is Having Its AI Moment</title><link>https://marc-brown.com/articles/interactive-fiction-ai-moment.html</link><guid>https://marc-brown.com/articles/interactive-fiction-ai-moment.html</guid><pubDate>Tue, 13 Oct 2026 09:00:00 +0000</pubDate><description>Choose-your-own-adventure was always limited by how many branches a writer could afford. That limit is dissolving, and so are some of the old rules.</description></item>
<item><title>Five Questions to Ask Before Paying for Any AI Subscription</title><link>https://marc-brown.com/articles/questions-before-paying-for-ai-subscription.html</link><guid>https://marc-brown.com/articles/questions-before-paying-for-ai-subscription.html</guid><pubDate>Tue, 13 Oct 2026 09:00:00 +0000</pubDate><description>The free trial is designed to impress you. These questions are designed to keep your money from leaking out monthly.</description></item>
<item><title>AI NPCs in Games: The Hype, and What&#x27;s Actually Shipping</title><link>https://marc-brown.com/articles/ai-npcs-hype-vs-reality.html</link><guid>https://marc-brown.com/articles/ai-npcs-hype-vs-reality.html</guid><pubDate>Tue, 13 Oct 2026 09:00:00 +0000</pubDate><description>Every studio demo shows a shopkeeper who can talk about anything. Very few shipped games let them. There are good reasons.</description></item>
<item><title>Consistency Is the Hardest Problem in AI Storytelling</title><link>https://marc-brown.com/articles/consistency-hardest-problem-ai-storytelling.html</link><guid>https://marc-brown.com/articles/consistency-hardest-problem-ai-storytelling.html</guid><pubDate>Tue, 13 Oct 2026 09:00:00 +0000</pubDate><description>Making one stunning shot is solved. Making the same character look like the same person across fifty shots is where the real work is.</description></item>
<item><title>Who Owns the Character? A Plain-English Look at AI Personas and Rights</title><link>https://marc-brown.com/articles/who-owns-the-ai-character.html</link><guid>https://marc-brown.com/articles/who-owns-the-ai-character.html</guid><pubDate>Tue, 13 Oct 2026 09:00:00 +0000</pubDate><description>AI characters are becoming products, brands, and sometimes stars. The rules about who owns them are still catching up.</description></item>
<item><title>Why AI Micro-Dramas Are the Testbed for the Future of Entertainment</title><link>https://marc-brown.com/articles/ai-micro-dramas-testbed.html</link><guid>https://marc-brown.com/articles/ai-micro-dramas-testbed.html</guid><pubDate>Tue, 13 Oct 2026 09:00:00 +0000</pubDate><description>Two-minute vertical episodes, cliffhangers every time, and production budgets that would embarrass a student film. Something interesting is happening.</description></item>
</channel></rss>
